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Virtual Car

Overview...

This project is a collaboration between NTUA and MIT. It features a virtual 3D car model based off a vehicle’s data duplicate, an IoT-enabled Avacar. There are three embodiments including a desktop application (VirtualCar), Augmented Reality (VirtualCarAR), and Virtual Reality (VirtualCarVR). The Avacar gets information from an external API serving information from a real or representative simulated vehicle, mirroring the sensors present in modern On-Board Diagnostic systems and the location data provided by a mobile device’s GPS. In each application, the Avacar appears at specific locations around the world, using the Unity Game Engine to virtually mirror the behavior of the actual or simulated vehicle in real-time.

Made with:

Publications:

1) G. Pappas, J. Siegel and K. Politopoulos. “VirtualCar: Virtual Mirroring of IoT-Enabled Avacars in AR, VR and Desktop Applications.” ICAT-EGVE 2018 conference (demonstration track). 

Collaboration:

Awards:

Best Demo Award - ICAT-EGVE 2018

Video: